World of warcraft hunter mastery guide
World of Warcraft Hunters specialize in taming animals which make them a strong mini group unit. They are the all round outdoor specialists; not only can they tame practically any of the roaming animals dotting the Azeroth landscape, but also are adept at placing traps to immobilize mobs or pvp adversaries. They can use tracking devices to detect humans or animals as well as being able to assume “aspects” of beasts allowing them to tap into even more abilities. In combat they excel with ranged weapons and are useful melee fighters if the need arises.
1. Ranged fighting They are the most specialized class for ranged weapons which include use of up to 4 sting types that act as de-buffs on targets. And also shots like Arcane Shot Auto Shot and then Steady Shot.
2. Melee combat: Hunters can melee fight but not as well as other tanking classes. But it comes in handy when the target is too close too shoot at, or if the pet is otherwise engaged or stunned.
3. Pets are probably the most important part in their arsenal adding to their DPS (Damage Per Second) allowing them to dispatch adversaries quicker. They also act for the most part as tanks while the Hunter finishes off opponents with projectiles thus avoiding aggro (or the focus of enemies attack) which the pet absorbs instead.
4. Traps: At their disposal hunters have up to 5 traps used for crowd control, and to cause damage . Traps have a cool down period of 30 seconds. Once a trap is set another can be set up immediately afterwards. Here are the kind of traps available to hunters:
Freezing Trap – freezes approaching enemies.
Frost Trap – Slows enemies up to 60% in area where trap is set.
Immolation Trap – Burns enemies over 15 sec period.
Explosive Trap – Explodes as enemy approaches causing fire damage.
5. Aspects Hunters assume up to seven aspects gained as part of the “beast mastery” tree that grant special abilities, such as increased dodge, improved running speed, or even additional nature resistance. The seven available hunter aspects are:
- Aspect of the Monkey: This can increase the chance to dodge by 8%.
Aspect of the Hawk: Increases “ranged” attack by “x” amount depending on level.
- Aspect of the Cheetah: Can speed up the hunter speed by 30% but can also daze him for 4 seconds if suffering damage.
- Aspect of the Beast: Allows hunters to become undetectable.
- Aspect of the Pack: The hunter and his/her group take on the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. If a pack member takes damage, they will be dazed for 4 sec.
Aspect of the Wild: The Hunter and his group take on the characteristics of the wilderness, gaining +X resistance to Nature damage.
Aspect of the Viper: Regenerates mana equal to 55% of his intellect every 5 seconds
6. Tracking Can track 8 types of creatures or items in the game. Only one can be acive at a time. Type of beings they can track are: Beasts, Humanoids, Undead, Hidden, Elementals, Demons, Giants, and Dragonkin.
All the above abilities in this short world of warcraft hunter guide point to the hunter as being a powerful class if you like to play solo. In groups it is also very useful thanks to the aspects abilities which can benefit the whole group. All in all hunters are very popular thanks to having a pet which add to their DPS, and ranged weapon expertise that allow them to pick off enemies super fast allowing them to complete quest quickly as well as grinding quickly resulting with fast levelling. No wonder then, that many power levelling guides like to use a hunters to demonstrate how to get to level 70 as fast as possible.
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